churchofthought/Grautamaton
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General Relativity, Special Relativity, and Quantum Mechanics reproduced as a Hexagonal Cellular Automata using WebGL 2.0 Compute Vertex and Fragment Shaders
7 mentions on Hacker News by 1 person: 0 stories, 7 comments · first 2019-05-13 · latest 2023-04-28
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…of sorts. But then WebGL 2.0 Beta got replaced by WebGPU. So it doesn't run anymore: https://github.com/churchofthought/Grautamaton But here is a video of it used for a non-abelian sandpile system, when Google Chrome Beta could run it:…
comment by goldenkey · 2023-04-28 · in Ask HN: Most interesting tech you built for just yourself? -
…m/churchofthought/HexagonalComplexAutomata https://github.com/churchofthought/ScatterLife JS (WebGL): https://github.com/churchofthought/Grautamaton
comment by goldenkey · 2021-11-15 · in How to Create a Hex Tile Grid Map in Excel -
https://github.com/churchofthought/Grautamaton
comment by goldenkey · 2021-06-12 · in ALiEn – a GPU-accelerated artificial life simulation program -
…cellular automata: https://github.com/churchofthought/HexagonalComplexAutomata Or in WebGL: https://github.com/churchofthought/Grautamaton/tree/complex
comment by goldenkey · 2020-12-08 · in Hexagonal Grids (2013) -
…(CUDA) https://github.com/churchofthought/HexagonalComplexAutomata (WebGL 2.0) https://github.com/churchofthought/Grautamaton (WebGL 2.0) --------------------------- Example of a Complex-valued Cellular Automata based on Sandpile dynamic
comment by goldenkey · 2020-10-19 · in Building a computer in Conway's game of life -
I used WebGL 2.0 Compute to make a supercharged CA engine: https://github.com/churchofthought/Grautamaton
comment by goldenkey · 2020-02-24 · in Cellular Automata in the Browser -
…is no way to these kind of aggregates without calling the shader twice, unfortunately. [1] https://github.com/churchofthought/Grautamaton
comment by goldenkey · 2019-05-13 · in 3D Game Shaders for Beginners