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chrismaltby/gb-studio

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A quick and easy to use drag and drop retro game creator for your favourite handheld video game system

8 mentions on Hacker News by 6 people: 3 stories, 5 comments · first 2019-04-21 · latest 2026-07-12

Mentions per year 8 mentions · busiest year 2019 (4)
20082026
  1. …exported Godot to. More practical would be to port https://github.com/gbdk-2020/gbdk-2020 so that https://github.com/chrismaltby/gb-studio could support it.
  2. ▲ 1
    GB Studio: Slopes in Platform Scenes
    story by tosh · 2024-01-08 · 0 comments
  3. It actually does interpret bytecode, you can see the opcode definitions here https://github.com/chrismaltby/gb-studio/blob/1f995a976bd3aa... The trick is that a lot of the heavier stuff is implemented in assembly and this is mostly used…
  4. …less boilerplate than the previous implementation. Thanks for your efforts working on this! [0] https://github.com/chrismaltby/gb-studio/tree/v2beta
    comment by chrismaltby · 2020-11-15 · in How I write Elm applications
  5. ▲ 30
    GB Studio v1.2 Released
    story by djxfade · 2019-12-03 · 2 comments
  6. …architecture (x64). Either way I've just built a 32-bit version which hopefully will work for you https://github.com/chrismaltby/gb-studio/releases/download/v... though I'm not sure how it's going to manage with 1Gb RAM.
  7. ▲ 3
    GameBoy Studio
    story by felipemesquita · 2019-04-21 · 0 comments
  8. …open source React/Electron app for making Game Boy games on Windows, Mac and Linux a few days ago! https://github.com/chrismaltby/gb-studio Still getting lots of use out of my childhood Game Boy.
    comment by chrismaltby · 2019-04-21 · in At 30, Game Boys live on in unexpected ways