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cbaggers/rtg-math

View on GitHub ↗ ★ 58 Common Lisp

common lisp library providing common math functions used in games

5 mentions on Hacker News by 1 person: 0 stories, 5 comments · first 2019-06-14 · latest 2021-10-01

Mentions per year 5 mentions · busiest year 2019 (2)
20082026
  1. The math library we use is incredibly fast with quaternion matrix transformations: https://github.com/cbaggers/rtg-math/ The only gaps we've had with our production code and lisp is PDF (we use the java pdfbox), translating between RDF…
  2. …[2] https://github.com/gwkkwg/cl-graph [3] https://lparallel.org/ [4] https://github.com/cbaggers/rtg-math/
    comment by gibsonf1 · 2020-12-30 · in SBCL: New in Version 2.1.0
  3. …[4] https://github.com/fukamachi/websocket-driver [5] https://github.com/lmj/lparallel [6] https://github.com/cbaggers/rtg-math
    comment by gibsonf1 · 2020-04-04 · in Valtan: Common Lisp to JavaScript Compiler
  4. This could be dramatically faster using the rtg-math library https://github.com/cbaggers/rtg-math , but very nice work.
    comment by gibsonf1 · 2019-08-02 · in Ray tracing with uLisp
  5. I also highly recommend the rtg-math commonlisp library (ql:quickload :rtg-math) https://github.com/cbaggers/rtg-math Incredibly fast with support for quaternions / spherical coordinate systems etc
    comment by gibsonf1 · 2019-06-14 · in Common Lisp: Numbers