cbaggers/cepl
View on GitHub ↗ ★ 892 Common Lisp
Code Evaluate Play Loop
15 mentions on Hacker News by 11 people: 3 stories, 12 comments · first 2015-01-24 · latest 2025-04-23
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This reminds me of the excellent CEPL library ( https://github.com/cbaggers/cepl ). You can write live shader like programs with cepl with an OpenGL backend.
comment by z3phyr · 2025-04-23 · in Graphics livecoding in Common Lisp -
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CEPL: A lispy and REPL-friendly Common Lisp library for working with OpenGLstory by podiki · 2021-12-13 · 8 comments
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What about in (Common) Lisp? https://github.com/cbaggers/cepl
comment by podiki · 2021-12-13 · in Frickin' shaders with frickin' laser beams -
…Common Lisp. I can't imagine coding graphics any other way, and is a lot of fun that way too. [0] https://github.com/cbaggers/cepl
comment by podiki · 2021-02-14 · in Fluxus – A 3D game engine for live-coding worlds into existence -
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Code Evaluate Play Loop (Common Lisp OpenGL Library and Environment)story by podiki · 2021-02-14 · 1 comment
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https://github.com/cbaggers/cepl https://youtu.be/6pMyhrDcMzw
comment by masijo · 2021-02-12 · in Emacs minor mode for d20 tabletop roleplaying games -
…is just better and more fun. [1] http://www.gigamonkeys.com/book/ [2] http://landoflisp.com/ [3] https://github.com/cbaggers/cepl
comment by podiki · 2020-12-24 · in Ask HN: What Lived Up to the Hype? -
…(Scheme -> GLSL) http://wiki.call-cc.org/eggref/4/hypergiant or CEPL (common lisp -> GLSL) https://github.com/cbaggers/cepl
comment by absrnd · 2019-05-31 · in And now for something completely different: running Lisp on GPUs [pdf] -
…from ground up, go for it. Else stick to Unity, Unreal to ship something out the door. [1] https://github.com/cbaggers/cepl
comment by deepaksurti · 2018-06-27 · in Ask HN: Game development without fully fledged IDE like Unity? -
…also pimp my own stuff while I'm here just in case someone is looking for a lispy layer over gl - https://github.com/cbaggers/cepl Main downside of Common Lisp is that Emacs or Vim are pretty much a requirement to get a nice development…
comment by baggers · 2018-04-12 · in Lisp Game Jam 2018 -
My guess is the former based on https://github.com/cbaggers/cepl/blob/master/README.md
comment by tastythrowaway · 2017-03-17 · in Lisping on the GPU [video] -
The CEPL [0] project could be of interest to you! Pretty great approach to OpenGL from CL. [0] https://github.com/cbaggers/cepl
comment by f_ · 2016-02-16 · in Vulkan is Here -
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Code, Eval, Play, Loop – Common Lisp OpenGL Environmentstory by _zhqs · 2015-01-24 · 18 comments