captn3m0/boardgame-research
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List of research around modern boardgames.
7 mentions on Hacker News by 1 person: 1 story, 6 comments · first 2020-07-18 · latest 2026-01-26
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…xlst thing as well, but to generate markdown instead of HTML from Zotero export XML as the input. https://github.com/captn3m0/boardgame-research . But again, I throw the make command into a pre-commit because I want the README to be…
comment by captn3m0 · 2026-01-26 · in A static site generator written in POSIX shell -
…XML file. It works well, but some simple things become much harder - sorting, counting, uniqueness. https://github.com/captn3m0/boardgame-research It also feels very arcane - hard to debug and understand unfortunately.
comment by captn3m0 · 2025-06-27 · in XSLT – Native, zero-config build system for the Web -
…on "Analysis of 'The Settlers of Catan' Using Markov Chains" as well. I maintain a nice list at https://github.com/captn3m0/boardgame-research (grep for Markov). The DeepMind course on Reinforcement Learning covers Markov Decision…
comment by captn3m0 · 2022-09-25 · in Board Games and Markov Chains -
If you are interested in this, I maintain a list of boardgame-solving related research at https://github.com/captn3m0/boardgame-research , with sections for specific games. This looks really interesting. It would be a good project to test…
comment by captn3m0 · 2021-12-08 · in Player of Games -
If you're interested in Risk, here's a list of research on Risk: https://github.com/captn3m0/boardgame-research#risk
comment by captn3m0 · 2021-06-12 · in Win at Risk by using systems thinking -
…a small state space (Blackjack), or have easy state-transitions, or are perfect information. [0]: https://github.com/captn3m0/boardgame-research
comment by captn3m0 · 2020-07-18 · in Ask HN: How to construct a simple game for humans but difficult for AI? -
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List of Modern Boardgame Researchstory by captn3m0 · 2020-07-18 · 6 comments