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brianchirls/Seriously.js

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A real-time, node-based video effects compositor for the web built with HTML5, Javascript and WebGL

8 mentions on Hacker News by 6 people: 2 stories, 6 comments · first 2012-01-27 · latest 2017-11-06

Mentions per year 8 mentions · busiest year 2012 (4)
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  1. …however, do note that the real-time video compositing is done with a different library ( https://github.com/brianchirls/Seriously.js/
    comment by grahamperich · 2017-11-06 · in P5.js Crash Course: Recreate Art You Love
  2. …will be hard to debug remotely, but I'll see what I can dig up. Please post it here or on github: https://github.com/brianchirls/Seriously.js/issues Thanks
    comment by brianchirls · 2013-06-05 · in Seriously.js
  3. …If that's not the case, do you mind writing a bug issue on github with your browser details? https://github.com/brianchirls/Seriously.js/issues Thanks
    comment by brianchirls · 2013-06-05 · in Seriously.js
  4. Also note that "node-based" does not refer to node.js as per the FAQ: https://github.com/brianchirls/Seriously.js/wiki/Frequently-...
    comment by Cyranix · 2013-06-05 · in Seriously.js
  5. Github: https://github.com/brianchirls/Seriously.js
  6. …there be a better way to embed fragment shaders in javascript for WebGL? Check out this effect: https://github.com/brianchirls/Seriously.js/blob/develop/eff... Or is there a tool that needs to be created that will compile a fragment shader…