boardgameio/boardgame.io
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State Management and Multiplayer Networking for Turn-Based Games
6 mentions on Hacker News by 5 people: 1 story, 5 comments · first 2017-11-29 · latest 2018-05-14
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…that is consistent on client and server. [1] https://news.ycombinator.com/item?id=15946425 or https://github.com/google/boardgame.io . (I am making it sound a little simpler than it is. There's a lot of details to get right with state…
comment by arnioxux · 2018-05-14 · in Event Sourcing made Simple -
Saw this previously on hn https://github.com/google/boardgame.io/blob/master/README.md
comment by chickenfries · 2018-02-14 · in Phaser 3.0: HTML5 game framework -
Yeah, I filed https://github.com/google/boardgame.io/issues/9 . The source in github does check if the cell is filled [1] but the demo code must be from an earlier version that didn't. [1] https://github.com/google/boardgame.io/blob/master/…
comment by xhroot · 2017-12-18 · in Boardgame.io: State management and more for turn-based games -
Feel free to get in on the conversation at https://github.com/google/boardgame.io/issues/7 :)
comment by nicolodavis · 2017-11-30 · in Vassal – Online Adaptations of Board Games -
…engine that will hopefully make it easier for more websites like the above to pop up in the future: https://github.com/google/boardgame.io
comment by nicolodavis · 2017-11-29 · in Vassal – Online Adaptations of Board Games