avr-rust/rust-legacy-fork
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[deprecated; merged upstream] A fork of the Rust programming language with AVR support
8 mentions on Hacker News by 6 people: 0 stories, 8 comments · first 2016-03-08 · latest 2019-04-28
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…is 11 commits ahead, 5210 commits behind rust-lang:master. The only activity in the last month is https://github.com/avr-rust/rust/pull/137 ... which seems to be you talking to the void. Honestly, and I don't mean this to sound rude, I…
comment by contingencies · 2019-04-28 · in The Embedded Rust Book -
We are slowly working on AVR support both in LLVM and Rust. https://github.com/avr-rust/rust
comment by shepmaster · 2019-04-28 · in The Embedded Rust Book -
We are slowly working on AVR support both in LLVM and Rust. https://github.com/avr-rust/rust
comment by shepmaster · 2019-04-28 · in The Embedded Rust Book -
You can run Rust on atmegas. It doesn't get much more small, but it can get a lot more exotic. https://github.com/avr-rust/rust
comment by nickez · 2018-03-14 · in Why Is SQLite Coded in C? (2017) -
…https://github.com/rust-embedded/rfcs [3]: https://github.com/rust-embedded/rfcs/issues/20 [4]: https://github.com/avr-rust/rust
comment by erickt · 2017-09-17 · in Discover the world of microcontrollers through Rust -
…AVR chips. At least until rust gets a working compiler to AVR. Seems it is getting ever closer https://github.com/avr-rust/rust
comment by CorvusCrypto · 2016-12-27 · in The Resurgence of C Programming -
…or here ( https://github.com/rust-lang/rust/tree/master/mk/cfg ). I've considered trying avr-rust ( https://github.com/avr-rust/rust ), but the README says "NOTE: This does not currently work due to a bug." Any pointers to get started…
comment by davidcuddeback · 2016-06-03 · in Why is a Rust executable large? -
> Perhaps rust could be made to easily run on a µc at that point! That's being worked on: https://github.com/avr-rust/rust Note that it's mainly the same developer behind the LLVM support as well: https://github.com/avr-llvm/llvm
comment by shepmaster · 2016-03-08 · in LLVM 3.8 Release Notes