asadm/SPHjs
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A 2D fluid simulation of water physics in pure Javascript.
9 mentions on Hacker News by 2 people: 1 story, 8 comments · first 2014-03-16 · latest 2023-08-06
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…Slightly related, I did a fluid simulation many years ago in JS: https://asadmemon.com/SPHjs/ code: https://github.com/asadm/SPHjs
comment by asadlionpk · 2021-04-03 · in Show HN: Box2D fluid simulation in WebGL and WASM -
…I had made a fluid simulation (a different kind): https://jsexperiments.herokuapp.com/sph/ Code: https://github.com/asadm/SPHjs
comment by asadlionpk · 2020-07-26 · in WebGL Fluid Simulation -
…pixel shader in webGL can do a better job. Check this out too: https://asadmemon.com/SPHjs/ source: https://github.com/asadm/SPHjs
comment by asadlionpk · 2017-10-17 · in Show HN: Metaballs -
…so because I was working on an SPH implementation: http://jsexperiments.herokuapp.com/sph/ source: https://github.com/asadm/SPHjs
comment by asadlionpk · 2017-05-28 · in WebGL Water (2011) -
…I wonder how efficient Marching Squares method is. [1] https://jsexperiments.herokuapp.com/sph/ [2] https://github.com/asadlionpk/SPHjs
comment by asadlionpk · 2014-08-22 · in Metaballs and Marching Squares -
Shamelessly plugging my library for js : https://github.com/asadlionpk/SPHjs
comment by asadlionpk · 2014-03-20 · in Liquidfun – 2D physics engine for games -
I made one for js : https://github.com/asadlionpk/SPHjs
comment by asadlionpk · 2014-03-20 · in Liquidfun – 2D physics engine for games