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apple-aiml-research/ml-sharp

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Sharp Monocular View Synthesis in Less Than a Second

16 mentions on Hacker News by 15 people: 5 stories, 11 comments · first 2025-12-16 · latest 2026-05-19

Mentions per year 16 mentions · busiest year 2025 (10)
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  1. …peaks at about 15 GB, so maybe a 24 GB GPU works. But others seem to have problems wih Nvidia: https://github.com/apple/ml-sharp/issues/84
  2. Also interesting: https://github.com/apple/ml-sharp Apples model to generate Gaussian splats from a single image. Takes about 30 seconds on an M1 Pro. It falls apart once you move too much, but for a little side-wiggling or a second-eye…
  3. I wonder how these outputs compare between Apple Sharp https://github.com/apple/ml-sharp No matter what it is cool seeing so much them work on different devices
  4. https://github.com/apple/ml-sharp/blob/main/LICENSE
  5. …plus a splat viewing library? Perhaps disingenuous to call "our web app" This is the heavy lifting: https://github.com/apple/ml-sharp Previous discussion: https://news.ycombinator.com/item?id=46284658
  6. …inference via Modal so you can generate splats without a local GPU (free tier available) [2]. [1] https://github.com/apple/ml-sharp [2] https://modal.com/
  7. …are under a different, more restrictive license. This is mentioned at the bottom of the README. [1] https://github.com/apple/ml-sharp/blob/main/LICENSE [2] https://fedoraproject.org/wiki/Licensing/Apple_MIT_License
  8. Link to the actual project license, since it hasn't been referenced yet: https://github.com/apple/ml-sharp/blob/main/LICENSE Between this and the model's license, it seems like one is stuck with using this for personal use?
  9. Interesting, the main license doesn't mention the limit, maybe that's why the op got confused https://github.com/apple/ml-sharp/blob/main/LICENSE
  10. …python 3.13 and a virtual environment. If you have uv installed, then it's even easier: git clone https://github.com/apple/ml-sharp.git cd ml-sharp uv sync uv run sharp
  11. cuda gpu only https://github.com/apple/ml-sharp#rendering-trajectories-cud...