anomalyco/rune
View on GitHub ↗ ★ 5,752 Rust
Rune: Native UI framework
6 mentions on Hacker News by 5 people: 1 story, 5 comments · first 2026-11-06 · latest 2026-11-06
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Most bottlenecks are not part of the framework, they are part of your application. I'm really liking https://github.com/anomalyco/rune so far. Designs come out much nicer looking
comment by shoeb00m · 2026-11-06 · in Blender's UI and Runtime: Much Faster Than GPUI -
Apparently the plan is to move the desktop from Electron to Rune: https://github.com/anomalyco/rune/blob/dev/PLAN.md
comment by esafak · 2026-11-06 · in Rune: A native GPU-rendered Rust UI framework for macOS, Windows, Linux and web -
there are tests, no? e.g. https://github.com/anomalyco/rune/tree/dev/crates/rune-kit/t...
comment by anentropic · 2026-11-06 · in Rune: A native GPU-rendered Rust UI framework for macOS, Windows, Linux and web -
…a fast-moving Rust code base like this must be painful", then I noticed the total absence of tests: https://github.com/anomalyco/rune/commits/dev/
comment by esafak · 2026-11-06 · in Rune: A native GPU-rendered Rust UI framework for macOS, Windows, Linux and web -
…favour of hundreds of code smells, anti-patterns, zero tests, and tons of unmaintainable slop. [0] https://github.com/anomalyco/rune/blob/dev/crates/rune/READM...
comment by rvz · 2026-11-06 · in Rune: A native GPU-rendered Rust UI framework for macOS, Windows, Linux and web