ajuc/pefjs
View on GitHub ↗ ★ 2 JavaScript
Process Engine For Java Script
3 mentions on Hacker News by 1 person: 0 stories, 3 comments · first 2012-05-15 · latest 2020-12-29
20082026
-
…as most of my side projects :( ), and it was quite involved. I used a graph programming library ( https://github.com/ajuc/pefjs ) to create graphs of nodes where each edge is a blocking condition (is the $MONSTER alive? is player near…
comment by ajuc · 2020-12-29 · in Why are video games graphics challenging? Productionizing rendering algorithms -
…is here: https://dl.dropboxusercontent.com/u/44884054/dema/current/ma... Quest system is using my https://github.com/ajuc/pefjs library - works similary to jbpm, but it's much simpler and has much less features (no subprocesses, no…
comment by ajuc · 2013-08-08 · in Ask HN: What are you working on right now? -
…specify conditions player has to do to move to next node. Here's code if anybody's interested: https://github.com/ajuc/pefjs And here's graphical editor for graphs: https://github.com/ajuc/jsDotForPefjs
comment by ajuc · 2012-05-15 · in State Machines