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a-b-street/abstreet

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Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit

35 mentions on Hacker News by 19 people: 8 stories, 27 comments · first 2019-12-11 · latest 2025-08-15

Mentions per year 35 mentions · busiest year 2021 (11)
20082026
  1. …might want to look at https://github.com/Uriopass/Egregoria or for the tighter focus on traffic, https://github.com/a-b-street/abstreet .
  2. …area although we'd like to get there someday: https://github.com/3dstreet/3dstreet/ There's also https://github.com/a-b-street/abstreet for larger area simulation but with less visual fidelity
  3. A|B Street does some of that, but it is not a game: https://github.com/a-b-street/abstreet
    comment by sirpalee · 2023-07-24 · in Egregoria: 3D City Builder without a grid
  4. …minute bucket, you can wind up with all sorts of odd holes far away from roads . Keep it simple. https://github.com/a-b-street/abstreet/pull/1075
    comment by dabreegster · 2023-07-24 · in Show HN: I built a transit travel time map
  5. A/B Street seems like a good candidate. https://github.com/a-b-street/abstreet
  6. …goes more in depth with modelling a whole city section (with focus on realistic traffic patterns: https://github.com/a-b-street/abstreet - Transportation planning and traffic simulation software for creating cities friendlier to walking,…
    comment by capableweb · 2022-02-13 · in Traffic Simulator
  7. For traffic simulation there is https://github.com/a-b-street/abstreet which is very impressive project.
  8. …to the poor tutorial mode in ages, so I'm not surprised you found a bug. Please file an issue ( https://github.com/dabreegster/abstreet/issues ) and describe how to reproduce the problem. If you can open the browser developer console…
  9. Especially if you're trying to clip your entire map to some boundary, rendering the ocean is hard. https://github.com/a-b-street/abstreet/issues/32 has some examples of "flooded" maps when the heuristics get the inversion wrong.…
  10. …All this is to say that the policies around these things vary widely even within FAANG. [1]: https://github.com/a-b-street/abstreet [2]: https://opensource.google/docs/iarc/
    comment by raphlinus · 2021-07-09 · in The Amazon 'Personal Games' Policy
  11. You might want to checkout A/B Street which is an agent simulator. https://github.com/a-b-street/abstreet
  12. …https://3d.st a related project I've been working on. Also shout out to this amazing project too https://github.com/a-b-street/abstreet
  13. https://github.com/a-b-street/abstreet/issues/85#issuecommen... Here's a video of the problem with the current approach, which is storing a count per hour. No sliding windows; 7:59am and 8:01am are different buckets. Green is "less than…
  14. …a way to trim the downsampled 24hr set so that it matches the downsampled 7hr set? Motivation: https://github.com/a-b-street/abstreet/issues/85
  15. A/B Street is much, much more ambitious as far as traffic simulation goes, but still in progress. https://github.com/dabreegster/abstreet#ab-street If someone is looking for interesting Rust project to contribute (also as a beginner) I…
    comment by matkoniecz · 2021-01-07 · in Traffic Simulator
  16. Check out ABstreet as well on github: https://github.com/dabreegster/abstreet
    comment by brianjunyinchan · 2021-01-07 · in Traffic Simulator
  17. https://github.com/dabreegster/abstreet/blob/master/docs/new... Not quite one-click, but you can try the one-shot importer. You'll probably hit some issues; I have strict assertions to prevent regressions in Seattle. Please file a bug if…
  18. …all assumptions in an organized way has been really hard). There are score functions in https://github.com/dabreegster/abstreet/tree/master/map_mode... -- they're pretty simple right now. 2) I wrote a bit here:…
  19. …from OpenStreetMap! Is it possible to create a map with one click for a new city? I read through https://github.com/dabreegster/abstreet/blob/master/docs/art... but I can't tell if this must be manually followed.
  20. Could you give https://github.com/dabreegster/abstreet/suites/828409393/art... a shot? If that URL disappears or you don't want to re-download the whole .zip, just the fixed binary is https://www.dropbox.com/s/j2hh8xrugtsxslc/game.exe?dl=0
  21. https://github.com/dabreegster/abstreet/blob/master/docs/new... Biggest barrier is lack of trip demand data. If you come up with how many people leave from building1 to building2 at time T using some mode of transport, then this can work.
  22. https://github.com/dabreegster/abstreet/issues/65 Thanks for reporting! I'll try fixing this blind (no Windows machine handy) and send a new build; it'd be great if someone could confirm it.
  23. Creating a [traffic simulation]( https://github.com/dabreegster/abstreet/#ab-street ) that's both realistic enough to generate results meaningful in the real world, but easy enough to use that anybody living in a city could use it to…
  24. …on a reply from some folks at SDOT and King County GIS. In the meantime, I have heuristics like https://github.com/dabreegster/abstreet/blob/ed2f703e859d57d... . They're not great at all. If you're interested in improving these,…
  25. In theory, https://github.com/dabreegster/abstreet/blob/master/docs/new... . There are a bunch of unsolved problems -- for example, most places in OSM don't map on-street parking, so there won't be any. For Seattle, I'm inferring from an…
  26. …signal, but this is an optimistic estimate assuming nobody else is creeping along on the same turn: https://github.com/dabreegster/abstreet/blob/770507610caf4e4... Right now, it's hard to get a full day of simulation to complete at all,…
  27. …I really hope A/B Street and Citybound developers will work together. https://github.com/dabreegster/abstreet/issues/20 https://github.com/citybound/citybound/issues/361