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VoxleOne/SpinStep

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A quaternion-driven traversal framework for trees and orientation-based data structures.

10 mentions on Hacker News by 2 people: 1 story, 9 comments · first 2025-05-28 · latest 2026-04-12

Mentions per year 10 mentions · busiest year 2025 (9)
20082026
  1. Quaternion graph traversal and control system https://github.com/VoxleOne/SpinStep
  2. …enhance reliability of traversal or recovery in systems that might drift or go off‐course. [0] https://github.com/VoxleOne/SpinStep
  3. …at all. Just thought I’d share it in case it aligns with any future ideas you’re exploring. https://github.com/VoxleOne/SpinStep
  4. …physical and virtual entities evolve through space. In other words objects 'become' the model. https://github.com/VoxleOne/SpinStep/blob/main/docs/index.md
  5. …Whether or not it leads to something concrete, I just wanted to thank you for the inspiration. . https://github.com/VoxleOne/SpinStep/blob/main/README.md \ . https://github.com/VoxleOne/SpinStep/blob/main/docs/01-ratio...
  6. …"black‑box" nature of CNNs, SpinStep might be a fun way to poke around and build intuition. [0] https://github.com/VoxleOne/SpinStep/blob/main/docs/index.md
    comment by voxleone · 2025-06-18 · in Spherical CNNs (2018)
  7. …to try a similar traversal heuristic in a Three.js context using Quaternion.slerp(). [0] https://github.com/VoxLeone/SpinStep/blob/main/README.md
    comment by voxleone · 2025-06-10 · in Animate a mesh across a sphere's surface
  8. …array languages for geometry with more specialized frameworks for orientation-based reasoning. [0] https://github.com/VoxleOne/SpinStep
    comment by Vox_Leone · 2025-05-31 · in Ray Tracing in J
  9. …HDL, etc). The Game of Life kernel is a great example of where logic-based nets really shine. [0] https://github.com/VoxLeone/SpinStep/tree/main/benchmark
    comment by Vox_Leone · 2025-05-29 · in Compiling a neural net to C for a speedup
  10. ▲ 2
    Show HN: SpinStep – Quaternion-based 3D graph explorer
    story by Vox_Leone · 2025-05-28 · 1 comment