Triang3l/WebQuake
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HTML5/WebGL source port of Quake
7 mentions on Hacker News by 6 people: 2 stories, 5 comments · first 2013-02-11 · latest 2015-06-26
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…which is a Quake 2 port. But this is a Quake 1 JavaScript port called SiPlus' WebQuake. https://github.com/SiPlus/WebQuake I wonder how a JavaScript port done manually like this would compare to an emscripten port in terms of performance?…
comment by slacka · 2015-06-26 · in Quake in your browser -
Oh, this thing is ancient! Still cool. https://github.com/SiPlus/WebQuake There is a node.js multiplayer server included in the repo that works half-decent. :)
comment by chucky_z · 2015-06-26 · in Quake in your browser -
It even runs on my ARM Samsung chromebook pretty well. Props to SiPlus ( https://github.com/SiPlus/WebQuake ) who ported pretty much line-for-line netquake from the original id source code release.
comment by kzahel · 2013-09-07 · in Show HN: Quake by id Software Chrome packaged app -
Packaged this up based on https://github.com/SiPlus/WebQuake It was tough turning all the synchronous asset resource requests into async ones. Not sure why this is a necessity for Chrome Packaged apps for local resources anyway. :-(
comment by kzahel · 2013-09-04 · in Id's Quake (Chrome Web Store) -
Unreal? Bah, real gamers play Quake! (As in 199Xs flame wars.) https://github.com/SiPlus/WebQuake was released some weeks ago. It is a whole different league in terms of technological features but it is a free open-source engine. You can…
comment by Sprint · 2013-03-27 · in Mozilla and Epic Announce Unreal Engine for the Web -
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HTML5/WebGL source port of Quakestory by aw3c2 · 2013-02-16 · 48 comments
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Very impressive port of Quake to HTML5/WebGLstory by mariuz · 2013-02-11 · 0 comments