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Triang3l/WebQuake

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HTML5/WebGL source port of Quake

7 mentions on Hacker News by 6 people: 2 stories, 5 comments · first 2013-02-11 · latest 2015-06-26

Mentions per year 7 mentions · busiest year 2013 (5)
20082026
  1. …which is a Quake 2 port. But this is a Quake 1 JavaScript port called SiPlus' WebQuake. https://github.com/SiPlus/WebQuake I wonder how a JavaScript port done manually like this would compare to an emscripten port in terms of performance?…
    comment by slacka · 2015-06-26 · in Quake in your browser
  2. Oh, this thing is ancient! Still cool. https://github.com/SiPlus/WebQuake There is a node.js multiplayer server included in the repo that works half-decent. :)
    comment by chucky_z · 2015-06-26 · in Quake in your browser
  3. It even runs on my ARM Samsung chromebook pretty well. Props to SiPlus ( https://github.com/SiPlus/WebQuake ) who ported pretty much line-for-line netquake from the original id source code release.
  4. Packaged this up based on https://github.com/SiPlus/WebQuake It was tough turning all the synchronous asset resource requests into async ones. Not sure why this is a necessity for Chrome Packaged apps for local resources anyway. :-(
    comment by kzahel · 2013-09-04 · in Id's Quake (Chrome Web Store)
  5. Unreal? Bah, real gamers play Quake! (As in 199Xs flame wars.) https://github.com/SiPlus/WebQuake was released some weeks ago. It is a whole different league in terms of technological features but it is a free open-source engine. You can…
  6. ▲ 69
    HTML5/WebGL source port of Quake
    story by aw3c2 · 2013-02-16 · 48 comments
  7. ▲ 3
    Very impressive port of Quake to HTML5/WebGL
    story by mariuz · 2013-02-11 · 0 comments