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TheFuseLab/VL.Fuse

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A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.

5 mentions on Hacker News by 1 person: 0 stories, 5 comments · first 2021-09-12 · latest 2024-11-10

Mentions per year 5 mentions · busiest year 2024 (2)
20082026
  1. …node based shader programming. [1] https://visualprogramming.net [2] https://www.thefuselab.io [3] https://github.com/TheFuseLab/VL.Fuse
  2. …using C# (CPU) [3] or HLSL (GPU)[4]. [1] https://en.wikipedia.org/wiki/Node_graph_architecture [2] https://github.com/TheFuseLab/VL.Fuse [3] https://thegraybook.vvvv.org/reference/extending/overview.ht... [4]…
  3. …join the vvvv matrix chat: https://matrix.to/#/#vvvv:matrix.org [1] https://www.thefuselab.io [2] https://github.com/TheFuseLab/VL.Fuse [3] https://visualprogramming.net [4] https://thegraybook.vvvv.org/reference/extending/overview.ht...…
    comment by bj-rn · 2023-09-30 · in Visual Node Graph with ImGui
  4. …has a SDF to mesh feature and since it is based on Stride[3] (C#) it might be easier to port. [1] https://github.com/TheFuseLab/VL.Fuse [2] https://www.thefuselab.io [3] https://www.stride3d.net
    comment by bj-rn · 2022-08-22 · in The GPU Banana Stand
  5. …between you and your results. Instant and visual, so you can work fast and play freely. [...] [1] https://github.com/TheFuseLab/VL.Fuse [2] https://visualprogramming.net