SaschaWillems/Vulkan
View on GitHub ↗ ★ 12,203 GLSL
C++ examples for the Vulkan graphics API
13 mentions on Hacker News by 12 people: 2 stories, 11 comments · first 2016-02-16 · latest 2025-10-10
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So I've been told so I'm trying to take another look at it. At least the examples at https://github.com/SaschaWillems/Vulkan , which are probably not 1.3/1.4 yet except for the trianglevulkan13 example, are pure insanity. Coming from CUDA,…
comment by m-schuetz · 2025-10-10 · in OpenGL: Mesh shaders in the current year -
…be getting better but just yesterday I dabbled in Vulkan again, digging through the examples from https://github.com/SaschaWillems/Vulkan , and the complexity is pure insanity. What should be a simple malloc ends up being 40 lines of code,…
comment by m-schuetz · 2025-10-10 · in OpenGL: Mesh shaders in the current year -
…helper functions. [1]: https://github.com/KhronosGroup/Vulkan-Samples/blob/main/sam... [2]: https://github.com/SaschaWillems/Vulkan/blob/master/examples...
comment by magicalhippo · 2024-09-10 · in API Complexity Is a Lie -
…(1048 loc) · 56.2 KB z80.cpp 493 lines (440 loc) · 19.3 KB z80.h 37 lines (30 loc) · 720 Bytes https://github.com/SaschaWillems/Vulkan/blob/master/examples... https://github.com/rasky/cz80/blob/master/z80.cpp
comment by xcv123 · 2024-06-05 · in Vulkan1.3 on the M1 in one month -
You can both build command buffers simultaneously (example by Sascha Willems: https://github.com/SaschaWillems/Vulkan/blob/master/examples... ) and submit unrelated command buffers to different queues simultaneously. Using multiple queues…
comment by HelloNurse · 2021-03-22 · in Multithreading for Game Engines -
…targeted at AAA gamedevs, here's a probably unfair 1189 line example of how to show a triangle: https://github.com/SaschaWillems/Vulkan/blob/master/examples...
comment by jeanvalmarc · 2020-08-10 · in Ask HN: Why did Apple deprecate OpenGL and OpenCL? -
Here's a 1192 line example that draws a colored triangle: https://github.com/SaschaWillems/Vulkan/blob/master/examples...
comment by fulafel · 2018-02-27 · in Vulkan is coming to macOS and iOS, but no thanks to Apple -
…to evolve the current WebGL API, than shoehorn Vulkan into somewhere it was never meant to be. [1] https://github.com/SaschaWillems/Vulkan/blob/master/triangle...
comment by elFarto · 2017-02-08 · in Apple proposes new web 3D graphics API -
It might be this: https://github.com/SaschaWillems/Vulkan
comment by nilstycho · 2016-02-16 · in Vulkan is Here -
…- requires assets from source distribution (create "bin" subfolder and place binaries there): https://github.com/SaschaWillems/Vulkan - also may need to install Visual Studio 2015 redistributables: https://www.microsoft.com/en-us/download/d…
comment by bd · 2016-02-16 · in Vulkan is Here -
Examples and demos : https://github.com/SaschaWillems/Vulkan
comment by speps · 2016-02-16 · in Vulkan is Here