NoelFB/Celeste
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Celeste Bugs & Issue Tracker + some Source Code
13 mentions on Hacker News by 13 people: 4 stories, 9 comments · first 2018-03-04 · latest 2026-04-09
20082026
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…software dev casually browsing some game code, it can be shocking (eg Celeste movement code: https://github.com/NoelFB/Celeste/blob/master/Source/Player/... ).
comment by wheybags · 2026-04-09 · in C# in Unity 2026: Writing more modern code -
…enough, you'll make a bad game that is not fun it's all about the feeling Celeste's player class: https://github.com/NoelFB/Celeste/blob/master/Source/Player/... https://store.steampowered.com/app/504230/Celeste/
comment by WhereIsTheTruth · 2023-05-14 · in Gamedev from Scratch 1: Scaffolding -
…It might not be easy for someone without coding experience to create. Have a look at https://github.com/NoelFB/Celeste/blob/master/Source/Player/...
comment by chii · 2022-10-20 · in Open source is democratizing video game development -
…Laster on Noel Berry did give a response explaining the various design choices behind their code: https://github.com/NoelFB/Celeste/tree/master/Source/Player Anyways, kudos to the team sharing their code even if it's a bit messy.
comment by cyber_kinetist · 2022-04-04 · in A project with a single 11,000-line code file -
…and what else? My game objects always look more like Celeste's Twitter-infamous Player class: https://github.com/NoelFB/Celeste/blob/c32f134d210fcf710d750... Say about the length of the file what you want, but isn't it actually better for…
comment by gurkendoktor · 2021-02-27 · in Why isn't Godot an ECS-based game engine? -
…Dark Descent (1) and Celeste (2) (1) https://github.com/FrictionalGames/AmnesiaTheDarkDescent (2) https://github.com/NoelFB/Celeste
comment by dbeley · 2021-01-10 · in Games on GitHub – A list of popular/awesome video games hosted on GitHub -
…successful, released, real games. It’s not really different in style from the Celeste Player code. https://github.com/NoelFB/Celeste/blob/master/Source/Player/... But if you’re writing a game of this size or complexity, I recommend doing…
comment by klodolph · 2020-01-10 · in VVVVVV’s source code is now public, 10 year anniversary jam happening now -
…repo with some of the source code up (mostly just stuff to do with character movement and control). https://github.com/noelfb/celeste Apparently it's based on this framework: https://bitbucket.org/MattThorson/monocle-engine/src/default...
comment by barbs · 2018-05-02 · in TIC-80, a fantasy computer to learn programming -
…working product. Its possible for them to just release key parts that are unique. For example: https://github.com/NoelFB/Celeste/tree/master/Source This game designer only open-sourced his code for the player object. As I am not a seasoned…
comment by gamedna · 2018-03-19 · in Digg Reader is planning to shut down on March 26