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Monadical-SAS/redux-time

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∞ High-performance declarative JS animation library for building games, data-viz experiences, and more w/ React, ThreeJS, Inferno, SnabbDOM and others...

7 mentions on Hacker News by 1 person: 1 story, 6 comments · first 2017-12-18 · latest 2024-05-05

Mentions per year 7 mentions · busiest year 2018 (4)
20082026
  1. …declarative style of CSS animations. We built a high performance animation library on this concept: https://github.com/Monadical-SAS/redux-time
    comment by nikisweeting · 2024-05-05 · in Time-Based CSS Animations
  2. …our own animation framework for react-redux that uses a similar declarative, pure functional style: https://github.com/Monadical-SAS/redux-time/
  3. I could see them being used together with something like https://github.com/Monadical-SAS/redux-time to manage animated transitions of game states or data visualizations from one step to the next.
  4. …Declarative animations are hard to do right, but this approach has worked well for us so far with https://github.com/Monadical-SAS/redux-time
  5. …in the redux store directly as a function of time, and you take care of the rendering process! https://github.com/Monadical-SAS/redux-time We built it to develop pure functional, declarative animations for poker ( https://oddslingers.com…
  6. …ended up writing a pure functional, declarative, animations framework for redux called redux time: https://github.com/Monadical-SAS/redux-time . It does similar things like server-time-synced animations across multiple browsers, except the…