MineDojo/Voyager
View on GitHub ↗ ★ 7,319 JavaScript
An Open-Ended Embodied Agent with Large Language Models
6 mentions on Hacker News by 6 people: 1 story, 5 comments · first 2023-05-26 · latest 2024-06-21
20082026
-
Some "agents" like the minecraft bot Voyager( https://github.com/MineDojo/Voyager ) have a control loop, they are given a high level task and then they use LLM to decide what actions to take, then evaluate the result and iterate. In some…
comment by isaacfung · 2024-06-21 · in Why we no longer use LangChain for building our AI agents -
…of contexts. And yes I think the idea is that emergent behaviour can be useful. This comes to mind https://github.com/MineDojo/Voyager But I think we are still a small ways off from being really smart about agents. My opinion is that we…
comment by lachlan_gray · 2023-10-18 · in Autogen: Enable next-gen large language model applications -
…functions. Apparently it can string those functions together, but doesn't do it correctly. https://github.com/MineDojo/Voyager/tree/main/voyager/contro... 20 minutes of light reading through the repository pretty much dispels any notions…
comment by chinchilla2020 · 2023-06-01 · in Voyager: An Open-Ended Embodied Agent with LLMs -
https://github.com/MineDojo/Voyager/blob/main/voyager/prompt...
comment by cjbprime · 2023-05-26 · in What if we set GPT-4 free in Minecraft? -
…crafted to give helpful hints if the bot is struggling. For example, the code for mining a block: https://github.com/MineDojo/Voyager/blob/main/voyager/contro... This function keeps a global count of how many times it's been called to mine…
comment by Imnimo · 2023-05-26 · in What if we set GPT-4 free in Minecraft?