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LizardByte/Sunshine

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Self-hosted game stream host for Moonlight.

24 mentions on Hacker News by 22 people: 3 stories, 21 comments · first 2022-03-16 · latest 2026-08-15

Mentions per year 24 mentions · busiest year 2022 (7)
20082026
  1. …Reality can be a bit more complex due to the existence of overlay planes but that's the idea. https://github.com/LizardByte/Sunshine/blob/master/src/platf...
  2. …much good to go). Another option would be Moonlight/Sunshine ( https://moonlight-stream.org/ , https://github.com/LizardByte/Sunshine ) but that option requires you to have a pretty beefy game PC or server w/ decent GPU next to your Linux…
  3. …desktop and eliminate lag by using a gaming-focused remote desktop server, e.g. using Sunshine: https://github.com/LizardByte/Sunshine . You will need to give it access to a gpu though.
  4. …for AMD, Intel, and Nvidia GPUs for hardware encoding. Software encoding is also available. 1: https://github.com/LizardByte/Sunshine
  5. AFAIK the NVFBC patch is no longer required for new Sunshine versions thanks to https://github.com/LizardByte/Sunshine/pull/2471 . However, NVIDIA say that "The NvFBC desktop capture library does not have native Wayland support and does…
  6. …server side component as well since it is unclear how long gamestream will continue to work? : https://github.com/LizardByte/Sunshine Worked like a charm for me in 4k
    comment by xvinci · 2024-08-18 · in Moonlight
  7. …over a network if one was clever enough Something like Sunshine[1], coupled with Moonlight[2]? [1] https://github.com/LizardByte/Sunshine [2] https://github.com/moonlight-stream/moonlight-qt
  8. …Mirror is just me on a mission so far :) So they're likely to be much more stable and usable. [1]: https://github.com/LizardByte/Sunshine [2]: https://github.com/games-on-whales/wolf Edit: an earlier version of this article…
  9. …https://github.com/ublue-os/config/blob/main/Containerfile LizardByte/Sunshine: https://github.com/LizardByte/Sunshine moonlight-stream https://github.com/moonlight-stream Anyways, hopefully this PR fixes the immediate issue: https://gith
  10. Moonlight + Sunshine for a self hosted solution (streaming), works with every OS server: https://github.com/LizardByte/Sunshine/ client: https://github.com/moonlight-stream
  11. You could use sunshine ( https://github.com/LizardByte/Sunshine ) + moonlight ( https://github.com/moonlight-stream/moonlight-qt ). To be honest, at least for me, it works better than most of the RDP/VNC stuff.
  12. …to video. It's low latency by design, bandwidth is up to you, and sound also works by default. https://github.com/LizardByte/Sunshine https://f-droid.org/packages/com.limelight/
  13. Look at https://github.com/LizardByte/Sunshine
  14. Did you consider using Sunshine/Moonlight? https://github.com/LizardByte/Sunshine and https://github.com/moonlight-stream
  15. …anybody wants to do this on a home PC there's also [Parsec]( https://parsec.app/ ) or [Sunshine]( https://github.com/LizardByte/Sunshine )
    comment by woojoo666 · 2022-12-26 · in Qwantify
  16. There is always this alternative implementation: https://github.com/LizardByte/Sunshine EDIT: Oops, misread, the OSS client is called moonlight: https://github.com/moonlight-stream/moonlight-android
  17. …project to run Gamestream host for AMD/Nvidia/Intel GPUs and Multiplatform Linux/Windows/MacOs https://github.com/LizardByte/Sunshine
    comment by logistark · 2022-08-17 · in Putting Tailscale on the Steam Deck
  18. …abandoned the project (although may contribute to either repository, by the sounds of it). (ref: https://github.com/SunshineStream/Sunshine/issues/39 )
  19. URL should be changed to the new repo for it: https://github.com/SunshineStream/Sunshine
  20. Have you tried this version from this repo? It's more up to date. https://github.com/SunshineStream/Sunshine
  21. Speaking of this, I make a shameless plug. I'm a contributor for the Sunshine project: https://github.com/SunshineStream/Sunshine project, which allows Nvidia GameStream to be used on Linux systems with Moonlight clients. I haven't tested…