LWJGL/lwjgl3
View on GitHub ↗ ★ 5,493 Java
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
6 mentions on Hacker News by 6 people: 3 stories, 3 comments · first 2016-02-17 · latest 2026-07-19
20082026
-
…member of the GTNH modpack team, thereby completing the chain of vanilla->modded->vanilla once more https://github.com/LWJGL/lwjgl3/pull/1033
comment by malteeez · 2026-07-19 · in Minecraft: Java Edition now uses SDL3 -
…use this. The other question I would have is how this behaves with shaders, such as BSL? Links: - https://github.com/LWJGL/lwjgl3/blob/master/doc/notes/3.1.0.md - https://github.com/bkaradzic/bgfx
comment by tamarok · 2020-06-22 · in macOS Big Sur Preview -
The experimental CUDA bindings for LWJGL3 might also be an interesting target for Clojure interop: https://github.com/LWJGL/lwjgl3/blob/master/modules/samples/... LWJGL3 is full of hidden treasures.
comment by adrianm · 2018-11-21 · in CUDA 10 in Clojure