KhronosGroup/glTF
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glTF – Runtime 3D Asset Delivery
17 mentions on Hacker News by 16 people: 1 story, 16 comments · first 2013-04-09 · latest 2024-07-08
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…feels a lot like GLTF's new interactivity extension, which describes an AST in JSON (blech): https://github.com/KhronosGroup/glTF/blob/interactivity/exte... PS: also, it would be nice to get an idea what the debugging situation is for…
comment by flohofwoe · 2024-07-08 · in A quick introduction to DirectX workgraphs -
…), which itself is a superset of the glTF 2.0 material with its PBR extensions ( https://github.com/KhronosGroup/glTF/blob/main/extensions/RE... ). This OpenPBR is designed to handle Hollywood VFX type effects as well as real-time, thus it
comment by bhouston · 2023-08-02 · in Academy Software Foundation Announces OpenPBR, a New Subproject of MaterialX -
…The entire format is encompassed in something like a dozen entity types. Nice visual overview here: https://github.com/KhronosGroup/glTF/blob/main/specification...
comment by brlcad · 2022-12-20 · in Ask HN: Simple 3D animation file format? -
…features (sheen, anisotropy, subsurface scattering) are being added to the format with changes like https://github.com/KhronosGroup/glTF/pull/1726 . But realtime implementations can get a lot of mileage out of a simpler metal/rough PBR…
comment by donmccurdy · 2020-07-31 · in PlayCanvas launches glTF 2.0 Viewer Tool -
…to set the correct field in Blender :-) A third thing is glTF export of animation of properties ( https://github.com/KhronosGroup/glTF/pull/1301/files/c72ffab... ). There are also other useful tools provided with Kuesa Studio - an asset…
comment by jcelerier · 2020-06-02 · in Kuesa 3D 1.2 -
I assumed that too until I read this slightly grouchy but very interesting thread: https://github.com/KhronosGroup/glTF/issues/1515
comment by mikedh · 2019-04-28 · in QuaterNet: A Quaternion-Based Recurrent Model for Human Motion -
My favorite format for this is Gltf. The spec is very concise, and powerful. https://github.com/KhronosGroup/glTF/tree/master/specificati...
comment by randyrand · 2018-06-04 · in USDZ File Format Specification [pdf] -
…data or references to external binary files, with an option for a single binary "glb" data file. https://github.com/KhronosGroup/glTF https://github.com/KhronosGroup/glTF/tree/master/specificati...
comment by wlesieutre · 2018-04-06 · in Multi-user VR experiences with A-Frame (2017) -
…growing very quickly - 2.0 was only finished a few months ago and there is lots of tooling already: https://github.com/KhronosGroup/glTF#gltf-tools
comment by karan85 · 2017-11-01 · in Poly – Browse, Discover and Download 3D Objects -
Enter gltf https://github.com/KhronosGroup/glTF
comment by hccampos · 2016-12-11 · in WebGL Tutorial: Rendering Wavefront 3D Models -
Here you go: https://github.com/KhronosGroup/glTF The article's title is misleading (surprise!). What actually happened is that Microsoft joined the Khronos group which has been working on glTF for quite some time already. Version 1.0 was…
comment by T-A · 2016-11-02 · in Microsoft is working on a new file format for 3D documents -
…in the DOM. Long-story short, I'm trying to make the VB6 of WebVR. [0] http://www.web3d.org/ [1] https://github.com/KhronosGroup/glTF [2] http://tparisi.github.io/glam/ [3] https://aframe.io/
comment by moron4hire · 2015-12-29 · in Show HN: Primrose - WebVR Framework -
…group --the people behind OpenGL / Vulkan / WebGL-- and they have a COLLADA-to-glTF converter: https://github.com/KhronosGroup/glTF . Having spent some time working with the format, I hope it takes off and we see native support for it in…
comment by elisee · 2015-03-08 · in In the age of free AAA game engines, are we still relevant? -
…etc.) for textures * GLSL text files (.glsl) for GLSL source code for individual stages See also https://github.com/KhronosGroup/glTF/tree/master/model/duck for an example.
comment by wolfgke · 2014-08-17 · in glTF: Runtime asset format for WebGL, OpenGL ES, and OpenGL -
GL Transmission Format: https://github.com/KhronosGroup/glTF/blob/master/specificati... http://www.perey.com/ARStandards/Khronos_8th_AR_Standards_gl...
comment by cfrs · 2013-04-09 · in STL File Viewing