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Immediate-Mode-UI/Nuklear

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A single-header ANSI C immediate mode cross-platform GUI library

18 mentions on Hacker News by 16 people: 5 stories, 13 comments · first 2020-08-11 · latest 2026-07-13

Mentions per year 18 mentions · busiest year 2022 (6)
20082026
  1. …Especially since gamers are a large portion of the user base. [1] https://autoptt.com/ [2] https://github.com/Immediate-Mode-UI/Nuklear
  2. …the same thread, so mine is a state-mode GUI. For immediate-mode and ANSI C, there's also Nuklear: https://github.com/Immediate-Mode-UI/Nuklear This latter has all the bells and whistles.
  3. …each have 20+ backends in their repos: < https://github.com/ocornut/imgui/tree/master/backends > < https://github.com/Immediate-Mode-UI/Nuklear/tree/master/dem... >
    comment by rollcat · 2025-08-06 · in I'm Archiving Picocrypt
  4. …it's a pain to have to re-compile the entire thing every time you change something. Nuklear ( https://github.com/Immediate-Mode-UI/Nuklear ) uses separate files with a deploy script that combines them all into a single header; I think that…
    comment by ranger_danger · 2024-11-23 · in RGFW: Single-header C99 window abstraction library
  5. What about Nuklear? https://github.com/Immediate-Mode-UI/Nuklear
  6. …couldnt force out of the Nuklear[0] bindings for LÖVE gave me a strange sense of satisfaction. [0]: https://github.com/Immediate-Mode-UI/Nuklear
  7. …bloat the obj files. This paradigm is fairly common, see, e.g.: https://github.com/lieff/minimp3 https://github.com/Immediate-Mode-UI/Nuklear https://github.com/mattiasgustavsson/libs/blob/main/docs/htt...
  8. https://github.com/Immediate-Mode-UI/Nuklear#bindings
  9. …written in C11 with just a sprinkle of C++. The UI uses Nuklear [1] with a DirectX 11 renderer. [1] https://github.com/Immediate-Mode-UI/Nuklear
    comment by veyh · 2022-04-23 · in AutoPTT – Automatic Push-to-Talk
  10. …to an interger offset. [1] https://gankra.github.io/blah/text-hates-you/#subpixel-offse... [2] https://github.com/Immediate-Mode-UI/Nuklear/wiki/Complete-f...
    comment by FrostKiwi · 2022-02-14 · in Text Rendering Hates You (2019)
  11. …KDE/QT can be a lot when you need a simple UI. I’ve used Nuklear to make simple, portable, UIs: https://github.com/Immediate-Mode-UI/Nuklear Everything has trade offs; I might need to come up with my own way of handling some bit of state,…
  12. …shooters. Realistically, however, even if this is only/mostly used for games (if so, why doesn’t https://github.com/Immediate-Mode-UI/Nuklear even mention the word game ?), many, if not most, of them probably will be turn-based, because…
  13. …[3]: https://github.com/servo/pathfinder [4]: https://github.com/ocornut/imgui [5]: https://github.com/Immediate-Mode-UI/Nuklear [6]: https://github.com/rxi/lite