GPUOpen-LibrariesAndSDKs/BlenderUSDHydraAddon
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This add-on allows you to assemble and compose USD data with Blender data and render it all using various renderers via Hydra.
4 mentions on Hacker News by 4 people: 0 stories, 4 comments · first 2021-11-16 · latest 2023-06-19
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First bullet point: > Many will be asking for MoonRay integration into Blender, and the path to that is through Hydra. Blender support for Hydra is being worked on, and the MoonRay developers have indicated they are following this…
comment by rektide · 2023-06-19 · in MoonRay – DreamWorks’ open-source MCRT renderer -
It's an offline 3D rendering software that turns a scene description into a photorealistic image. Usually such a description is for a single frame of animation. Offline being the opposite of realtime. I.e. a frame taking possibly hours to…
comment by virtualritz · 2023-03-15 · in DreamWorks releases OpenMoonRay source code -
I had the same question. There exists a USD addon for Blender that support Hydra, so probably you could get that to work with a bit of trial and error! https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraA...
comment by semi-extrinsic · 2023-03-15 · in DreamWorks releases OpenMoonRay source code -
Hi there. I help there. ProRender is still very important as it has hardware accelerated raytracing while Cycles does not yet on AMD. Furthermore we're focusing our efforts on ProRender going forward through USD.…
comment by bsavery · 2021-11-16 · in Blender 3.0 takes support for AMD GPUs to the next level