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FluidInference/FluidAudio

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Frontier CoreML audio models in your apps — text-to-speech, speech-to-text, voice activity detection, and speaker diarization. In Swift, powered by SOTA open source.

14 mentions on Hacker News by 11 people: 3 stories, 11 comments · first 2025-07-13 · latest 2026-07-14

Mentions per year 14 mentions · busiest year 2026 (12)
20082026
  1. …three times instead of just once lol. I've put up a PR to remove the wasteful redundant decoding: https://github.com/FluidInference/FluidAudio/pull/799 With the updated PR code, ran a test comparing transcribing (using Parakeet V3) a 1 hr…
  2. …to FluidAudio that sped up Parakeet V2 and V3 to 320x and 282x faster than real time, respectively: https://github.com/FluidInference/FluidAudio/pull/507 That means one hour of audio transcribed in 11.25 and 12.75 seconds. The Inscribe…
  3. Fluidaudio implements Parakeet on ANE. I'd like to know how SpeechAnalyzer compares in speed. https://github.com/FluidInference/FluidAudio
  4. I'm seeing a lot right here: https://github.com/FluidInference/FluidAudio
  5. …let alone having high quality transcriptions. Anyway, most of these apps are built around https://github.com/FluidInference/FluidAudio , if anyone is curious. Their readme has a big list of similar apps as well.
  6. …- https://github.com/matthartman/ghost-pepper [4] - https://github.com/OpenWhispr/openwhispr [5] - https://github.com/FluidInference/FluidAudio#showcase [6] - https://opensource.builders/alternatives/superwhisper PS. have you seen this?…
  7. Or write your own custom one with the library that backs it: https://github.com/FluidInference/FluidAudio I did that so that I could record my own inputs and finetune parakeet to make it accurate enough to skip post-processing.
  8. …it have support for ANE (apple NPU) or MLX. Other popular repos for such tasks I would recommend: https://github.com/FluidInference/FluidAudio https://github.com/DePasqualeOrg/mlx-swift-audio https://github.com/Blaizzy/mlx-audio…
  9. …to the NPU is where the edge is) https://huggingface.co/FluidInference/parakeet-tdt-0.6b-v2-c... https://github.com/FluidInference/FluidAudio The devs are responsive and active and nice on their discord too. You’ll find discussions on all…
  10. …doesn't have to be the fastest and the only way to access ANE is via CoreML. Can use this library: https://github.com/FluidInference/FluidAudio
  11. …have great implementations of Parakeet v2/v3 in CoreML for Apple devices and OpenVINO for Intel: https://github.com/FluidInference/FluidAudio https://github.com/FluidInference/eddy-audio