ESWAT/john-carmack-plan-archive
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Collection of John Carmack’s .plan files
43 mentions on Hacker News by 41 people: 6 stories, 37 comments · first 2015-02-05 · latest 2026-08-18
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TFA includes a link to an archive of John Carmack's .plan updates, 1996–2010: https://github.com/ESWAT/john-carmack-plan-archive/tree/mast... (1) Looks like great reading. (2) Who compiled the archive, and how? This feels like one of those…
comment by quuxplusone · 2026-08-18 · in Finger: the 1971 social network that never died -
…seems to be written between Q2 and Q3A, and cites the Windows message queue as a big inspiration: https://github.com/ESWAT/john-carmack-plan-archive/blob/mast...
comment by _jackdk_ · 2026-04-19 · in Game devs explain the tricks involved with letting you pause a game -
…pretty amazing to watch him crank through his tasks in near real time. The texts are archived here: https://github.com/ESWAT/john-carmack-plan-archive He is also pretty good at poker, apparently: http://www.ntk.net/1998/02/13/?l=114#l
comment by dannyobrien · 2024-06-12 · in How much of a genius-level move was binary space partitioning in Doom? (2019) -
…again: John Carmack's .plan¹: https://garbagecollected.org/2017/10/24/the-carmack-plan/ Archive: https://github.com/ESWAT/john-carmack-plan-archive ¹ https://www.rfc-editor.org/rfc/rfc742
comment by js2 · 2024-02-19 · in My productivity app is a never-ending .txt file (2020) -
…on the map's coordinate system, you will be unable to walk forward/back in a straight line. [1] https://github.com/ESWAT/john-carmack-plan-archive/blob/mast...
comment by eukara · 2023-08-13 · in Quake 2 is setting a new gold standard for remasters -
I had to laugh at this https://github.com/ESWAT/john-carmack-plan-archive/blob/mast... ----------------------------------------- John Carmack's .plan for Jan 31, 1997 ----------------------------------------- I went down to the ferrari…
comment by ycom13__ · 2023-08-11 · in Source code for Quake 2 rerelease -
…a how-to-make-levels-for-q2 type dsitribution! This should keep a bunch of you busy for a while. :) https://github.com/ESWAT/john-carmack-plan-archive/blob/mast...
comment by kibibu · 2023-08-11 · in Source code for Quake 2 rerelease -
…by a world readable file on the chat server in every user's home, like .plan or motd files ( https://github.com/ESWAT/john-carmack-plan-archive ) 3. automatic idleness detection im actually not sure how reliable is this even in slack, but…
comment by onetom · 2023-07-05 · in Simple Unix Chat -
You can read Carmack's .plan archive from 1996 here, if you're so inclined: https://github.com/ESWAT/john-carmack-plan-archive/blob/mast... It's a _fascinating_ snapshot into Quake's development. I have no idea if his .plan is a record of…
comment by i_c_b · 2023-06-15 · in Quake's lightning gun bug explained [video] -
John Carmack's .plan files were the first "blog" I ever really paid attention to. https://github.com/ESWAT/john-carmack-plan-archive
comment by bombcar · 2023-05-06 · in Fulfilling a reader's request for my “dot files” -
I was impressed by his concise daily planfiles. https://github.com/ESWAT/john-carmack-plan-archive/tree/mast...
comment by montebicyclelo · 2023-02-18 · in John Carmack on Functional Programming in C++ (2018) -
…detail behind the netcode[1]. You can read the future of gaming being invented right there. [1] https://github.com/ESWAT/john-carmack-plan-archive/blob/mast...
comment by deckard1 · 2022-09-07 · in Show HN: Quake 1 ported to the Apple Watch -
https://github.com/ESWAT/john-carmack-plan-archive/blob/mast... is interesting. It transitions from todo list to a narrative format right after Quake launches :) In subsequent years you see Carmack opine on various high-perf platforms for…
comment by andrewf · 2022-04-08 · in The computers used to do 3D animation for Final Fantasy VII in 1996 -
btw the text file is from the John Carmack plan archive: https://github.com/ESWAT/john-carmack-plan-archive
comment by tosh · 2020-11-23 · in Carmack on Apple successfully migrating from 68k to PPC to x86 to ARM -
The humble .plan file. https://github.com/ESWAT/john-carmack-plan-archive
comment by crb002 · 2020-08-22 · in Build tools around workflows, not workflows around tools -
…are better on the security aspect though. [0] http://www.catb.org/jargon/html/P/plan-file.html [1] https://github.com/ESWAT/john-carmack-plan-archive
comment by adamnew123456 · 2020-08-16 · in Web by Google (TM) -
…numerous archives of them, and they seem to do well on HN when they're posted every year or two. https://github.com/ESWAT/john-carmack-plan-archive
comment by petercooper · 2020-05-13 · in Castor: A browser for the small internet (Gemini, Gopher, Finger) -
…engine. John Carmack said in 2004 that "there are still bits of early Quake code in Half-Life 2" - https://github.com/ESWAT/john-carmack-plan-archive/blob/mast... https://en.wikipedia.org/wiki/Source_2
comment by garblegarble · 2020-03-28 · in What If C++ Abandoned Backward Compatibility? -
https://github.com/ESWAT/john-carmack-plan-archive/blob/mast... No, I'm not taking a vacation. Quite the opposite, in fact. I'm getting a hotel room in a state where I don't know anyone, so I can do a bunch of research with no…
comment by bluedino · 2020-03-02 · in Travelling with 24” Monitors -
GET OFF MY LAWN. If we are gatekeeping, THIS (was) blogging like a hacker: https://github.com/ESWAT/john-carmack-plan-archive
comment by outworlder · 2019-09-18 · in Blogging Like a Hacker (2008) -
…/ lessons learned on whatever he was working on during the listed years. The whole archive is at: https://github.com/ESWAT/john-carmack-plan-archive/tree/mast... The 1990s is when it was most active.
comment by nickjj · 2019-06-25 · in How Id built Wolfenstein 3D using Commander Keen tech -
Link to the origin repo if you’d like to read the entire .plan archive: https://github.com/ESWAT/john-carmack-plan-archive
comment by eswat · 2019-05-15 · in John Carmack on QuakeWorld latency and business model (1996) -
This somehow reminded me of John Carmack's .plan files [0]. [0] https://github.com/ESWAT/john-carmack-plan-archive
comment by b3b0p · 2019-04-30 · in Have a personal web site -
…structure of the contents? Why is it a list of * followed by + and then a list with no prefix? See https://github.com/ESWAT/john-carmack-plan-archive/blob/mast... as an example.
comment by newest_user_ · 2018-06-13 · in Id Software -
…to go back over, particularly if you 'came of age' during that golden age of PC games development. https://github.com/ESWAT/john-carmack-plan-archive
comment by kar1181 · 2018-06-13 · in Id Software -
Speaking his .plan files. One heck of a trip down memory lane: https://github.com/ESWAT/john-carmack-plan-archive/
comment by Yoms · 2018-05-14 · in John Carmack: My Steve Jobs Stories -
…finger finger johnc@oculus.com finger johnc@facebook.com sigh. his old ones have been archived https://github.com/ESWAT/john-carmack-plan-archive Finger was really great microblogging platform.
comment by nabla9 · 2018-05-14 · in John Carmack: My Steve Jobs Stories -
…I would have talked about MySpace and Friendster. Now I'd probably begin with talk and finger. [1] https://github.com/ESWAT/john-carmack-plan-archive
comment by lbenes · 2018-05-06 · in Origins of the finger command (1990) -
…during the 90s with regular .plan updates. There's an archive of John Carmack's .plan files here: https://github.com/ESWAT/john-carmack-plan-archive
comment by Jaruzel · 2018-04-24 · in Now Is the Perfect Time for an RSS Renaissance -
…can see the result in that second gist link. I think I got the idea from John Carmack's .plan files https://github.com/ESWAT/john-carmack-plan-archive/blob/mast... . My original version back in 2009 only had this: 11:57 AM - 12:17 PM Code:…
comment by hboon · 2018-02-08 · in Ask HN: Simple tools/hack for small project management -
See also: John Carmack's plan file updates. https://github.com/ESWAT/john-carmack-plan-archive
comment by jcurbo · 2018-01-24 · in Why we transitioned from Medium back to our own blog -
…one of his old .plan files, reproduced verbatim in _Masters of Doom_ Edit: Found it online here: https://github.com/ESWAT/john-carmack-plan-archive/blob/mast...
comment by mwcampbell · 2017-08-13 · in How to program an NES game in C -
…I know later on they ran a 16-way SGI Origin to do Quake (2? 3?) lighting and level processing. https://github.com/ESWAT/john-carmack-plan-archive/blob/mast...
comment by bluedino · 2016-12-12 · in Happy 23rd Birthday, DOOM -
…of a blog once passed. This is an archive of John Carmack's .plan between 1996, and about 2005. https://github.com/ESWAT/john-carmack-plan-archive It is still a fascinating read.
comment by qwertyuiop924 · 2016-08-23 · in Ask HN: Good tech blogs to read -
The Github repository has less noise than Scribd: https://github.com/ESWAT/john-carmack-plan-archive Direct link to the 1998 file: https://github.com/ESWAT/john-carmack-plan-archive/blob/mast...
comment by brudgers · 2016-08-02 · in John Carmack's .plan file