ConfettiFX/The-Forge
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The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
11 mentions on Hacker News by 8 people: 7 stories, 4 comments · first 2019-11-23 · latest 2025-10-19
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bgfx and The-Forge come to mind: https://github.com/bkaradzic/bgfx https://github.com/ConfettiFX/The-Forge
comment by longor1996 · 2024-02-20 · in WebKit switching to Skia for 2d graphics rendering -
Oh, I forgot a few major ones: https://github.com/ConfettiFX/The-Forge was used in No Man's Sky, Hades and Starfield. https://github.com/jrouwe/JoltPhysics is the physics engine in Horizon Forbidden West.
comment by klaussilveira · 2023-10-18 · in Ask HN: Released games built on FOSS engines? -
…wrong. Hades used The Forge for graphics. Ctrl/Cmd-F "Hades" on the Github page has some info: https://github.com/ConfettiFX/The-Forge The Forge is graphics only; audio, input, etc., have to be handled by something else and Hades used a…
comment by dandotway · 2021-11-25 · in GC progress from JDK 8 to JDK 17 -
After searching some more, I came across this: https://github.com/ConfettiFX/The-Forge It sounds a bit more heavyweight than what I was getting at, but it still makes me hopeful that there's a future for something like this.
comment by m12k · 2020-11-10 · in Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan