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3dicc/Urhonimo

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Nim wrapper for Urho3D

4 mentions on Hacker News by 4 people: 0 stories, 4 comments · first 2015-06-15 · latest 2019-06-25

Mentions per year 4 mentions · busiest year 2015 (1)
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  1. …pragma. C++ interop is best i have seen so far. You can use c++ template types! Here is the sample: https://github.com/3dicc/Urhonimo/blob/master/modules/contai... Of course it is not perfect. For example if you would like to override c++…
  2. …https://github.com/onionhammer/nim-templates.git Gamedev: Urho3D game engine wrapper: https://github.com/3dicc/Urhonimo Nim GLSL framework (allows writing GLSL in Nim, meaning you can use metaprogramming in GLSL):…
  3. …which takes advantage of that. Here is one example of a pretty large wrapper around a C++ library https://github.com/3dicc/Urhonimo , and here is the documentation for this feature http://nim-lang.org/docs/manual.html#implementation-specifi…
  4. And there's a Nim wrapper for Urho3D: https://github.com/3dicc/Urhonimo http://forum.nim-lang.org/t/870