viti95/FastDoom
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Doom port for DOS, optimized to be as fast as possible!
9 mentions on Hacker News by 8 people: 2 stories, 7 comments · first 2020-11-14 · latest 2025-09-13
20082026
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Also there's FastDoom at Github: https://github.com/viti95/FastDoom
comment by anthk · 2025-09-13 · in 486Tang – 486 on a credit-card-sized FPGA board -
Repo link: https://github.com/viti95/FastDoom
comment by mbroncano · 2024-07-22 · in FastDoom – Performance Gains on Slow 386 and 486 CPUs -
GitHub link https://github.com/viti95/FastDoom
comment by basementcat · 2024-07-22 · in FastDoom – Performance Gains on Slow 386 and 486 CPUs -
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Doom port for DOS, optimized to be as fast as possiblestory by royjacobs · 2024-07-19 · 3 comments
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https://github.com/viti95/FastDoom makes doom playable on 386dx40 with isa vga
comment by rasz · 2022-08-10 · in Area 5150: 8088 MPH gets a successor -
There is a port called FastDoom that could serve as inspiration for achieving better performance. https://github.com/viti95/FastDoom There is also the official SNES port for the faster Super FX GSU-2 chip running at 21 Mhz.…
comment by Comevius · 2022-06-08 · in Porting Doom to a/UX -
…which was a wash performance wise on slow 486, while tanking performance on faster processors. https://github.com/viti95/FastDoom switching original Doom sourcecode back to mode 13h (or even better VESA 320x200) results in substantial to…
comment by rasz · 2021-11-03 · in Modernizing the Wolfenstein 3D Fizzlefade Algorithm (2017) -
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FastDoom: A Doom port for DOS optimized for 386 and 486story by elvis70 · 2021-01-01 · 0 comments
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And for DOS, there is FastDoom ( https://github.com/viti95/FastDoom )!
comment by prvc · 2020-11-14 · in Universal DOOM – a single EXE for DOS 6, and Windows 95 to Windows 10