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ValveSoftware/gamescope

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SteamOS session compositing window manager

27 mentions on Hacker News by 25 people: 0 stories, 27 comments · first 2020-09-21 · latest 2026-07-20

Mentions per year 27 mentions · busiest year 2023 (7)
20082026
  1. …compared to Games on Whales, for example, which is much more efficient and scales cursor better. https://github.com/ValveSoftware/gamescope
  2. SteamOS and Bazzite both use Xwayland through gamescope which is the worst option as it seems https://github.com/ValveSoftware/gamescope >Avoid XWayland. It added 3.13 ms of latency, more than all other effects combined.
  3. …all of them implement the Wayland protocol independently. For game wrappers Valve makes Gamescope ( https://github.com/ValveSoftware/gamescope ) which is also a Wayland compositor. When you run a game through a wrapper like GameScope it…
  4. …(for desktop mode). They have their own custom compositor for handheld-mode, named gamescope. https://github.com/ValveSoftware/gamescope?tab=readme-ov-fil... XWayland based.
  5. …If I want an uptime more than 24 hours I use X11 instead. Try running your app via gamescope https://github.com/ValveSoftware/gamescope
  6. …considered the future of the linux desktop and is what projects like Valve's SteamDeck are using: https://github.com/ValveSoftware/gamescope It's known that Hyprland Premium is going to include a bunch of pre-made dotfiles including a…
    comment by throwing_away · 2025-06-21 · in Hyprland Premium
  7. …it's not as restricted as you're portraying. Here's the AMD SoC in the Steam Deck, for example: https://github.com/ValveSoftware/gamescope/blob/master/src/d... Even though it's only 3 planes, they are relatively feature-rich still. In a…
  8. Valve's gamescope addresses something that you don't seem to believe exist : https://github.com/ValveSoftware/gamescope
  9. …session to achieve this. You could potentially do the same on dekstop, but it's painful. [1] https://github.com/ValveSoftware/gamescope
  10. https://github.com/ValveSoftware/gamescope is the one actually competent wayland WM.
  11. …for that. The latter is probably overkill if all you want to do is limit framerate though. [0] https://github.com/ValveSoftware/gamescope
  12. …note, did you know you can boot to gamescope and have a steamdeck like experience on your computer? https://github.com/ValveSoftware/gamescope FSR scaling and everything.
  13. …expose WAYLAND_DISPLAY by default, so games should treat it the same as an X11 desktop. [1]: https://github.com/ValveSoftware/gamescope
  14. …Some HWCs (like the one in the steam deck) even have per plane 3D LUTs for HDR tone mapping (ex https://github.com/ValveSoftware/gamescope/blob/master/src/d... ) The composition is bandwidth heavy of course, but for static scenes there's a…
    comment by kllrnohj · 2023-12-20 · in The Linux graphics stack in a nutshell
  15. The readme pretty much explains it: https://github.com/ValveSoftware/gamescope
    comment by BearOso · 2023-11-29 · in PCSX2 Disables Wayland Support
  16. …would be seeing as much success as it is if Wayland were so problematic in this department. [0]: https://github.com/ValveSoftware/gamescope
  17. …buy something like this again but for now it does the job and runs great with any modern distro. [] https://github.com/ValveSoftware/gamescope
  18. …fewest buffer copies as possible). Another nice side-effect it has is hdr support on AMD GPUs. 1: https://github.com/ValveSoftware/gamescope
  19. I have an Intel GPU (HD Graphics 520) and gamescope doesn't work for me under arch Linux :( https://github.com/ValveSoftware/gamescope/issues/356
  20. …I believe, what the Steam Deck uses). it's open source, and under the "BSD 2-clause" license. [1]: https://github.com/Plagman/gamescope
    comment by unwind · 2023-03-06 · in Van Gogh, AMD’s Steam Deck APU
  21. …enough memory left for the game after all that :-P) [0] https://en.wikipedia.org/wiki/GPD_Win [1] https://github.com/Plagman/gamescope
    comment by badsectoracula · 2022-07-26 · in RustDesk – Open-source TeamViewer alternative
  22. they are contributing to https://github.com/Plagman/gamescope/pull/454 which is SteamOS session compositing window manager. so maybe in future Steam Deck will Nvidia tech.
  23. …first intuition would be, to run the game inside gamescope and use a 2x (or higher) scaling factor. https://github.com/Plagman/gamescope
    comment by Johnnynator · 2022-02-10 · in Simutrans – Transport Simulator
  24. …is moving to Wayland. (notably Valve's Gamescope which will be used in the Steam Deck[0]). [0] https://github.com/Plagman/gamescope
  25. …Wayland so far has been to avoid driver issues by running a compositor inside an X window :-P [0] https://github.com/Plagman/gamescope - it is a fork of Valve's wayland compositor which actually works under X11 inside a window and…
    comment by badsectoracula · 2021-12-15 · in Gaming on Wayland
  26. …compositors, which BTW is something Valve is already playing with (although for different reasons): https://github.com/Plagman/gamescope
    comment by seba_dos1 · 2020-09-28 · in Universal Split Screen
  27. …your Windows games. - Lots of other small things. For example Valve's Plagman has been working on https://github.com/Plagman/gamescope which is godsent for thos of us with ultrawide monitors or other uncommon resolutions and aspect ratios…
    comment by account42 · 2020-09-21 · in Oculus Quest 2