mrdoob/three.js
View on GitHub ↗ ★ 117,409 JavaScript
JavaScript 3D Library.
97 mentions on Hacker News by 79 people: 20 stories, 77 comments · first 2010-04-25 · latest 2026-09-03
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…of flat typearrays). I'm slowly working on that but I still need to find a nice API for it [1]. [1] https://github.com/mrdoob/three.js/issues/3672
comment by mrdoob2 · 2013-08-12 · in Babylon.js: JS framework for building 3D games with HTML5 and WebGL -
…and reuse objects as much as possible, or flags. We don't want to rely in the garbage collector." https://github.com/mrdoob/three.js/issues/2435#issuecomment-...
comment by dirkk0 · 2013-08-12 · in Babylon.js: JS framework for building 3D games with HTML5 and WebGL -
…code) are 500KB minified. :-) We love ThreeJS. For example, I am third in total commits to ThreeJS: https://github.com/mrdoob/three.js/contributors
comment by bhouston · 2013-07-11 · in Show HN: Clara.io, next-gen web-based 3D creation tool. -
…is 132 days old, a few things have changed. Feel free to read the change log (pages 1 and 2): https://github.com/mrdoob/three.js/commits/master/editor
comment by mrdoob2 · 2013-03-28 · in Three.js editor -
Three.js is a wonderful way to experiment with 3D programming. Github repo: https://github.com/mrdoob/three.js/ Examples: http://mrdoob.github.com/three.js/
comment by double051 · 2013-02-17 · in Ask HN: What is the coolest JS library out there? -
They have a nice migration guide here: https://github.com/mrdoob/three.js/wiki/Migration .
comment by wwwtyro · 2013-01-15 · in WebGL through Three JS -
Lets take a look at two repos on sourceforge and github: http://sourceforge.net/projects/vlc/ https://github.com/mrdoob/three.js They serve entirely different purposes. Sourceforge looks like a sales page, listing features and downloads.…
comment by windsurfer · 2012-12-21 · in Improved User Profiles -
https://github.com/mrdoob/three.js/ - That should get you going. Download that and take a look at all the examples and how they are made. Here is a good book on webgl too - http://www.amazon.com/WebGL-Up-Running-Tony-Parisi/dp/144932...
comment by krsunny · 2012-11-15 · in 100,000 stars -
If you don’t know OpenGL already you might be better starting with a library like Three.js: https://github.com/mrdoob/three.js
comment by robin_reala · 2012-08-23 · in HexGL - a fast-paced racing game built using WebGL -
…the code is for mapping css and js files to the relative raw pages. Try your code on this page: https://raw.github.com/mrdoob/three.js/46c0a8434d3f269741a88... And compare it with githtml on the /blob/ version of the same page:…
comment by redment · 2012-07-04 · in Githtml - View Html Files from Github Repos On The Fly -
…of 3D for data visualization and user interaction. 3D has literally never been so accessible. [1] https://github.com/mrdoob/three.js/
comment by DanI-S · 2012-05-02 · in WebGL Grand Theft Auto -
…implements, gets feedback, re-implements, collaborates. You only have to look at three.js ( https://github.com/mrdoob/three.js/ ) and similar to get an idea of what can be built on a low-level API. [Edit: guessing, not second-guessing]
comment by fr0ggerz · 2011-12-01 · in Why HTML5 Media is not Enough -
…hand, how long until then? [1] https://groups.google.com/forum/#!searchin/easeljs/renderer/... [2] https://github.com/mrdoob/three.js/
comment by DanielRibeiro · 2011-11-24 · in CAAT a JavaScript animation toolkit -
Seems nice. But would love ot know it compares to Three.js[1] [1] https://github.com/mrdoob/three.js/
comment by DanielRibeiro · 2011-10-19 · in J3D - javascript webGL engine -
…Rails for the rest. Good idea on the click/drag UI, I'll think about that for v2! Three.JS: https://github.com/mrdoob/three.js/
comment by mopatches · 2011-09-29 · in Show HN: Seattle Traffic Congestion Map, in 3d -
…You can also see the framework Three.Js[1], which Mr. Doob used/created on his Google Colabs[2] [1] https://github.com/mrdoob/three.js [2] http://www.ro.me/tech/
comment by DanielRibeiro · 2011-09-21 · in Quake 2 Source Code Review -
Some of the other examples are pretty impressive too: https://github.com/mrdoob/three.js
comment by yangyang · 2011-09-07 · in Realistic Skin Rendering in WebGL -
…three.js yet, you should. Mr. Doob really knows his 3D and makes it really easy to draw cool stuff. http://github.com/mrdoob/three.js -- there's examples there.
comment by rhdoenges · 2011-07-07 · in WebGL metaball playground -
…know about 3d/canvas in paper.js, but you should check out three.js, which does do 3d on canvas: https://github.com/mrdoob/three.js/
comment by hugs · 2011-06-27 · in Paper.js — The Swiss Army Knife of Vector Graphics Scripting -
Here, see MS security at stake here https://github.com/mrdoob/three.js/ .
comment by smogzer · 2011-06-21 · in Chrome dev on WebGL security and Microsoft bullshit -
…could easily be extended to use Flash as an alternate renderer (say, for people running IE). [1] https://github.com/mrdoob/three.js/
comment by mambodog · 2011-06-14 · in HW accelerated WebGL fallback using Java -
three.js ( https://github.com/mrdoob/three.js/ ) An easy to use wrapper for doing 3D graphics via JS using canvas, WebGL, and SVG renderers. Check out the cool demos. I'm betting 2011 will see a lot done with this and similar libraries.
comment by mkeblx · 2010-12-31 · in Ask HN: What are the best technologies you've worked with this year? -
https://github.com/mrdoob/three.js has 900+ followers on github, by far the biggest project from my initial analysis.
comment by charlesju · 2010-12-20 · in Impact HTML5 Game Engine released -
…https://github.com/fairfieldt/xcjs https://github.com/batiste/sprite.js https://github.com/mrdoob/three.js https://github.com/ysimonson/canvas.js https://github.com/davebalmer/jo https://github.com/lostdecade/diggy http://gamejs.o
comment by clyfe · 2010-12-20 · in Impact HTML5 Game Engine released -
…it does collision). I tried to find out if three.js supports collision and I came across this issue https://github.com/mrdoob/three.js/issues/issue/49 which says that three.js will focus on rendering part alone. And mrdoob suggests…
comment by SingAlong · 2010-12-20 · in Impact HTML5 Game Engine released -
The first one (Voxels) uses three.js: https://github.com/mrdoob/three.js
comment by DanielRibeiro · 2010-11-14 · in HTML5 3D demos -
…Akhihabara - http://www.kesiev.com/akihabara/ Diggy - http://github.com/lostdecade/diggy Three.js - http://github.com/mrdoob/three.js
comment by SingAlong · 2010-10-12 · in Some excellent HTML5 games in this top 30