MeoMix/symbiants
View on GitHub ↗ ★ 234 Rust
Ant Colony Sim + Daily Mental Health Exercises
25 mentions on Hacker News by 2 people: 1 story, 24 comments · first 2023-09-13 · latest 2025-10-19
20082026
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…UI components are becoming much more robust. https://ant.care/ I built this with Bevy (code here: https://github.com/MeoMix/symbiants/ ) but have moved on to other projects for the time being. It's a cute lil sim. It'll crash on you at…
comment by SeanAnderson · 2025-10-19 · in Bevy TLDR – Game development with Bevy summarized -
…I'm being honest, I was shit at game dev, but boy is it a nice means of creative self-expression. ( https://github.com/MeoMix/symbiants/ / https://ant.care/ ) It's really fulfilling to be able to show people your work and have them play…
comment by SeanAnderson · 2025-09-19 · in Ask HN: Has anyone else been unemployed for over two years? -
…and personal growth and to use the gameplay as a means of encouraging awareness in the player. https://github.com/MeoMix/symbiants I haven't added any features in a while, unfortunately, but it's on my mind. For a while I was just adding…
comment by SeanAnderson · 2024-08-25 · in Ask HN: What are you working on (August 2024)? -
Not much code to show, but here :) Install: https://github.com/MeoMix/symbiants/blob/master/.devcontaine... Link to the build artifacts: https://github.com/MeoMix/symbiants/blob/master/index.html#L... Minor config change to expose loopback…
comment by SeanAnderson · 2024-07-23 · in Trunk: Build, bundle and ship your Rust WASM application to the web -
I've experienced a lot of these concerns while building https://github.com/MeoMix/symbiants I have a simple question that maybe someone smarter than me can answer confidently: If I want to build something akin to Dwarf Fortress (in terms…
comment by SeanAnderson · 2024-04-26 · in Leaving Rust gamedev after 3 years -
I'm (slowly) building an ~idle game with a twist! Here's the code: https://github.com/MeoMix/symbiants The idea is you're given a simulation of an ant colony that grows autonomously 24/7. You define a window of time each day in which…
comment by SeanAnderson · 2024-04-25 · in Progress Quest: The original idle game -
…the performance of this like? It seems really appealing. I would love to be able to use it to debug https://github.com/MeoMix/symbiants because I use RNG heavily to add variance to the world and that, combined with indeterminate execution…
comment by SeanAnderson · 2024-03-04 · in Revy – proof-of-concept time-travel debugger for the Bevy game engine -
…his blessing ( https://i.imgur.com/JWwNMR4.png ) :) (slight spoilers, FYI) https://ant.care/ https://github.com/MeoMix/symbiants It's my first game, so it's going pretty slowly, but the goal is to have the player fill the role of the…
comment by SeanAnderson · 2024-02-27 · in Ant Geopolitics -
…immersed myself ~full time on a game for the past year. FYI, you can browse my game's code here: https://github.com/MeoMix/symbiants
comment by SeanAnderson · 2024-02-17 · in Bevy 0.13: ECS-driven game engine built in Rust -
…there. Definitely envious of those with actually sustainable business models, though, heh. (p.s. https://github.com/MeoMix/symbiants , come say hi in the Discord if you want to talk shop about Rust/Bevy/WASM/gamification of mental health)
comment by SeanAnderson · 2024-02-05 · in Ask HN: How many of you are self employed? -
…from optimized JavaScript ( cough also my WIP game is being built in WASM.Rust, https://ant.care/ https://github.com/MeoMix/symbiants I've been enjoying the experience!)
comment by SeanAnderson · 2024-02-05 · in WebAssembly Playground -
…able to create those levels of graphics in a timeframe that allows for the game to be profitable. https://github.com/MeoMix/symbiants btw. Feel free to browse the code (or come volunteer! I've got a few other HNers tinkering alongside me…
comment by SeanAnderson · 2024-01-19 · in What's something difficult programmers make look easy? -
…maddening. ... that said, I'm still using it to build a prototype UI for https://ant.care/ ( https://github.com/MeoMix/symbiants ) because it's the best thing I've found so far. I'm crossing my fingers that Bevy's UI story (or Kayak…
comment by SeanAnderson · 2024-01-16 · in Immediate Mode GUI Programming -
https://github.com/MeoMix/symbiants Here's my open source game written in Rust and compiled to WASM if you want more reading material :) It uses Bevy not SDL2, though.
comment by SeanAnderson · 2024-01-15 · in Show HN: A minimal working Rust / SDL2 / WASM browser game -
…effect as I'm ostensibly creating a digital ant farm which functions as a mental health companion ( https://github.com/MeoMix/symbiants ). The goal is to create a pet whose growth fluctuates with its owners' consistency. I want to see my…
comment by SeanAnderson · 2024-01-13 · in Ask HN: Who else is working on nothing? -
SEEKING VOLUNTEERS Project Name: Symbiants Website: https://ant.care/ GitHub: https://github.com/MeoMix/symbiants Languages: Rust (Bevy), WebGPU, WASM, JS Project Description: Symbiants is a digital ant farm with a mental health twist. The…
comment by SeanAnderson · 2024-01-05 · in Ask HN: Looking for a project to volunteer on? -
…due to the defaults given to me. If anyone wants to browse some code or ask questions, feel free! https://github.com/MeoMix/symbiants
comment by SeanAnderson · 2023-12-31 · in ECS, Finally -
> I'm also trying to program a digital ant farm: https://ant.care/ (code: https://github.com/MeoMix/symbiants/ ) this is really cool!
comment by mxsjoberg · 2023-11-23 · in Army ants use collective intelligence to build bridges -
…I'm also trying to program a digital ant farm: https://ant.care/ (code: https://github.com/MeoMix/symbiants/ ) I really want to figure out how to have ants form bridges/towers to navigate gaps. It's on the roadmap for long-term go
comment by SeanAnderson · 2023-11-22 · in Army ants use collective intelligence to build bridges -
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Show HN: Symbiants – digital ant farm / mental health companionstory by SeanAnderson · 2023-11-01 · 12 comments
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…for that tonight or tomorrow. :) (EDIT: I've pushed a quick implementation of regurgitating food. https://github.com/MeoMix/symbiants/blob/master/src/ant/hung... It'll take ~30 minutes to go live)
comment by SeanAnderson · 2023-10-13 · in Ask HN: Show me your half baked project -
https://ant.care/ https://github.com/MeoMix/symbiants I'm making a digital ant farm. SimAnt + Tamagotchi that runs in real-time. Written in Rust/WASM/Bevy The goal is to give people cute ants that do cute ant things 24/7, ask people to…
comment by SeanAnderson · 2023-10-12 · in Ask HN: Show me your half baked project -
…sand fall physics in Rust/ECS than me, I'd love to chat! Discord: https://discord.gg/Ckm6m4A2 Code: https://github.com/MeoMix/symbiants
comment by SeanAnderson · 2023-09-23 · in It's okay to make something nobody wants -
…performance issues due to React's reconciler and GC. Now I am building in Rust -> WASM with Bevy ( https://github.com/MeoMix/symbiants ). It's slow going, creating UI elements sucks right now, but the underlying tech is super solid and I…
comment by SeanAnderson · 2023-09-13 · in Phaser: A fast, fun and free open source HTML5 game framework