bryanedds/Nu
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Repository hosting the functional Nu Game Engine and related projects.
9 mentions on Hacker News by 7 people: 5 stories, 4 comments · first 2014-09-20 · latest 2025-04-08
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Nu: F# Functional Game Engine Worth Your Attentionstory by adriansieradzki · 2025-04-08 · 1 comment
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Nu Game Engine: Practical functional Game Engine written in F#story by Decabytes · 2023-12-24 · 0 comments
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…engine might interest you. There's also FuncUI for app dev which is F# + MVU running on Avalonia. https://github.com/bryanedds/Nu https://github.com/fsprojects/Avalonia.FuncUI
comment by S04dKHzrKT · 2021-08-27 · in Iced: A cross-platform GUI library for Rust, inspired by Elm -
Have you heard of the Nu game engine[1]? It is a FRP-based game engine for F#. [1] https://github.com/bryanedds/Nu
comment by mwindow · 2020-05-17 · in Game Programming Patterns (2014) -
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Finally, Nu Game Engine v1.0.0.0story by rottyguy · 2015-09-07 · 0 comments
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Iterative Functional Reactive Programming with the Nu Game Engine: An Exp Reportstory by DrDimension · 2015-01-27 · 0 comments
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A lot of Aml code can be found in the Stdlib, which is here - https://github.com/bryanedds/FPWorks/tree/master/Aml/Aml/Aml... To make the code more readable, I recommend grabbing TextPad and configuring the syntax highlighter using the…
comment by DrDimension · 2014-09-21 · in Show HN: Practical, Pure Functional Game Engine -
…engine and its API is not unnecessarily verbose. `BlazeDispatchers.fs`’s `EnemyModule.tickHandler ( https://github.com/bryanedds/FPWorks/blob/master/BlazeVector... ) would be a good example, as it also demonstrates the engine’s functional…
comment by roryokane · 2014-09-21 · in Show HN: Practical, Pure Functional Game Engine -
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Show HN: Practical, Pure Functional Game Enginestory by DrDimension · 2014-09-20 · 3 comments