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MichaelHoste/xmoto.js

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HTML5 Port of XMoto (2D Canvas + Box2D)

5 mentions on Hacker News by 1 person: 2 stories, 3 comments · first 2014-08-19 · latest 2016-04-17

Mentions per year 5 mentions · busiest year 2016 (4)
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  1. …some torque on the moto body because the driver was not heavy enough to make it rotate quicky: https://github.com/MichaelHoste/xmoto.js/blob/pixijs/src/mot...
    comment by MichaelHoste · 2016-04-17 · in Show HN: XMoto.js
  2. Thanks for the compliment! Nice catch for the bug! I fixed it on the wip branch here: https://github.com/MichaelHoste/xmoto.js/commit/24855d191a43... There is an abstraction between player physics and ghost physics and I think I need to…
    comment by MichaelHoste · 2016-04-17 · in Show HN: XMoto.js
  3. …results because it's about 20ko for 1 minute of replay. Here is a big monologue about my reasoning: https://github.com/MichaelHoste/xmoto.js/issues/8 It was fun because I'm a full-time Ruby on Rails developer and I was way out of my…
    comment by MichaelHoste · 2016-04-17 · in Show HN: XMoto.js
  4. ▲ 36
    Show HN: XMoto.js
    story by MichaelHoste · 2016-04-17 · 15 comments
  5. ▲ 1
    Show HN: XMoto Port in HTML5/CoffeeScript
    story by MichaelHoste · 2014-08-19 · 0 comments